/* _____________________ _________ _________ .__ .__
//* \_ _____/\______ \/ _____/ / _____/ ___________ ____ | | | |
//* | __) | ___/\_____ \ \_____ \_/ ___\_ __ \/ _ \| | | |
//* | \ | | / \ / \ \___| | \( <_> ) |_| |__
//* \___ / |____| /_______ / /_______ /\___ >__| \____/|____/____/
//* \/ \/ \/ \/
//*
//*
//*
//*
//*
//* by iQuizzle alias sc.last "sc.1u"
alias na.u ""
alias na.d ""
alias dev0 "developer 0"
alias dev1 "developer 1"
alias me.1 "motd_write DEV0 MIN[- ]MAX 20FPS;developer 1;motd;developer 0"
alias me.2 "motd_write DEV0 MIN[-- ]MAX 30FPS;developer 1;motd;developer 0"
alias me.3 "motd_write DEV0 MIN[--- ]MAX 40FPS;developer 1;motd;developer 0"
alias me.4 "motd_write DEV0 MIN[---- ]MAX 50FPS;developer 1;motd;developer 0"
alias me.5 "motd_write DEV0 MIN[----- ]MAX 60FPS;developer 1;motd;developer 0"
alias me.6 "motd_write DEV0 MIN[------ ]MAX 70FPS;developer 1;motd;developer 0"
alias me.7 "motd_write DEV0 MIN[-------- ]MAX 80FPS;developer 1;motd;developer 0"
alias me.8 "motd_write DEV0 MIN[--------- ]MAX 90FPS;developer 1;motd;developer 0"
alias me.9 "motd_write DEV0 MIN[---------- ]MAX 100FPS;developer 1;motd;developer 1"
alias me.10 "motd_write DEV1 MIN[----------! ]MAX 125FPS;developer 1;motd;developer 1"
alias me.11 "motd_write DEV1 MIN[----------!! ]MAX 200FPS;developer 1;motd;developer 1"
alias me.12 "motd_write DEV1 MIN[!!!YOWZERS!!!]MAX 300FPS;developer 1;motd;developer 1"
alias sc.1u "fps_max 20;alias sc.u sc.2u;alias sc.d sc.1d;dev0;me.1;alias sc.last sc.1u"
alias sc.2u "fps_max 30;alias sc.u sc.3u;alias sc.d sc.1d;dev0;me.2;alias sc.last sc.2u"
alias sc.3u "fps_max 40;alias sc.u sc.4u;alias sc.d sc.2d;dev0;me.3;alias sc.last sc.3u"
alias sc.4u "fps_max 50;alias sc.u sc.5u;alias sc.d sc.3d;dev0;me.4;alias sc.last sc.4u"
alias sc.5u "fps_max 60;alias sc.u sc.6u;alias sc.d sc.4d;dev0;me.5;alias sc.last sc.5u"
alias sc.6u "fps_max 70;alias sc.u sc.7u;alias sc.d sc.5d;dev0;me.6;alias sc.last sc.6u"
alias sc.7u "fps_max 80;alias sc.u sc.8u;alias sc.d sc.6d;dev0;me.7;alias sc.last sc.7u"
alias sc.8u "fps_max 90;alias sc.u sc.9u;alias sc.d sc.7d;dev0;me.8;alias sc.last sc.8u"
alias sc.9u "fps_max 100;alias sc.u sc.10u;alias sc.d sc.8d;dev0;me.9;alias sc.last sc.9u"
alias sc.10u "fps_max 125;alias sc.u sc.11u;alias sc.d sc.9d;dev1;me.10;alias sc.last sc.10u"
alias sc.11u "fps_max 200;alias sc.u sc.12u;alias sc.d sc.10d;dev1;me.11;alias sc.last sc.11u"
alias sc.12u "fps_max 300;alias sc.u sc.12u;alias sc.d sc.11d;dev1;me.12;alias sc.last sc.12u"
alias sc.1d "fps_max 20;alias sc.d sc.1d;alias sc.u sc.2u;dev0;me.1;alias sc.last sc.1u"
alias sc.2d "fps_max 30;alias sc.d sc.1d;alias sc.u sc.3u;dev0;me.2;alias sc.last sc.2u"
alias sc.3d "fps_max 40;alias sc.d sc.2d;alias sc.u sc.4u;dev0;me.3;alias sc.last sc.3u"
alias sc.4d "fps_max 50;alias sc.d sc.3d;alias sc.u sc.5u;dev0;me.4;alias sc.last sc.4u"
alias sc.5d "fps_max 60;alias sc.d sc.4d;alias sc.u sc.6u;dev0;me.5;alias sc.last sc.5u"
alias sc.6d "fps_max 70;alias sc.d sc.5d;alias sc.u sc.7u;dev0;me.6;alias sc.last sc.6u"
alias sc.7d "fps_max 80;alias sc.d sc.6d;alias sc.u sc.8u;dev0;me.7;alias sc.last sc.7u"
alias sc.8d "fps_max 90;alias sc.d sc.7d;alias sc.u sc.9u;dev0;me.8;alias sc.last sc.8u"
alias sc.9d "fps_max 100;alias sc.d sc.8d;alias sc.u sc.10u;dev1;me.9;alias sc.last sc.9u"
alias sc.10d "fps_max 125;alias sc.d sc.9d;alias sc.u sc.11u;dev1;me.10;alias sc.last sc.10u"
alias sc.11d "fps_max 200;alias sc.d sc.10d;alias sc.u sc.12u;dev1;me.11;alias sc.last sc.11u"
alias sc.12d "fps_max 300;alias sc.d sc.11d;alias sc.u sc.12u;dev1;me.12;alias sc.last sc.12u"
alias +fps.sw "mwheelu;mwheeld"
alias mwheelu "alias sc.u sc.last;bind mwheelup sc.u"
alias mwheeld "alias sc.d sc.last;bind mwheeldown sc.d"
//******** Edit <actions>'s and <key> below *********//
alias -fps.sw "bind mwheelup <action>;bind mwheeldown <action>"
bind F3 +fps.sw